Monday, May 15, 2006

Virtual lives virtual dictators

I play a game called world of war craft, which is an online RPG. In it I use a character to move about and kill monsters.
Now recently I have hit the maximum level of 60 and with this I can go into the molten core a place of bigger monsters and more treasure.
Now to do this you must first be in a clan and second you must be invited. Now at first things were jovial enough and things were fairly ad-hoc turn up. Go in. Kill the monsters but recently this has changed. It has gotten organised. Now you might think that it is a good thing to be organised, and it is- you get more done. But when you get a bunch of people together you get a problem called politics. And already I can begin to see the real world problem seep into this virtual one.
Lines are being drawn. The unpopular being banished. And those at the top creaming the good stuff under the umbrella, we need it not for ourselves you understand but to help you we must have it.
Greed has set in. And everything in this game is just not real.
Value is not only relative but also based upon desire.
Someone said. See a man work for a year and you will know nothing. See him at play for an hour and see the real man.

1 comment:

34quinn said...

my son plays this also for many hours and talks of the clans etc etc.
And how you talk of the banishing and control etc that comes through in the game reminds me very much of the book lord of the flies..